Logic Input
This function block provides a simple manual boolean control you can use to trigger or gate other blocks in your scenario. Use it when you need a human-controlled TRUE/FALSE signal inside the flow.
π₯ Inputs
This function block has no input sockets.
π€ Outputs
Boolean Output socket This outputs the current TRUE/FALSE value selected by the control.
πΉοΈ Controls
Switch A two-position toggle labeled TRUE / FALSE. Flip it to set the output boolean value.
π― Features
Simple manual boolean generator for controlling logic flow.
Lightweight and immediate: changes propagate to connected blocks when toggled.
Useful for testing or manual overrides during setup and debugging.
π How to use
Place the
Logic Inputblock in your scenario where you need a manual TRUE/FALSE signal.Flip the
Switchto TRUE to send an active signal, or to FALSE to send an inactive signal.Connect the output to downstream blocks that accept a boolean/check input to control actions, triggers or gating behaviour.
π Behaviour when running
When the scenario runs, the block continually outputs the current state of the Switch as a boolean value. Changing the switch updates the output immediately.
π‘ Tips and Tricks
Combine the
Logic Inputoutput with logic blocks likeAnd,Or, orNotto build more complex conditions.Use
Rising EdgeorEdge Risingif you need a single trigger when the switch changes from FALSE to TRUE.Use
ON DelayorOFF Delayto add timed debounce or hold behaviour to the boolean signal.Send the boolean to
Led OutputorRecord Video(as a record trigger) to manually control visual indicators or recordings.For passing the boolean value across separate parts of a scenario, use
Tag To/Tag FromorData Write Local/Data Read Local.
π οΈ Troubleshooting
If downstream blocks do not respond, check that they accept a boolean/check input and that connections are valid.
If you need a one-shot trigger but get repeated activations, use
Rising Edgeto convert the steady TRUE into a single pulse.
Last updated
Was this helpful?