Text
This function block lets you place editable text directly on the scene canvas. It is a lightweight visual/textual annotation tool meant for labels, notes, or instructions inside your scenario layout.
π₯ Inputs
This function block does not have any input sockets.
π€ Outputs
This function block does not have any output sockets.
πΉοΈ Controls
Text Editable multi-line text area where you can type and format the text that appears on the scene canvas.
π¨ Features
Simple, resizable on-canvas text area for adding descriptions, reminders or scene annotations.
Keeps text visible while designing scenarios so you and collaborators can document intent or usage directly in the workspace.
Text stays in the scene and is preserved when the scene is saved.
π Usage Instructions
Drag the block onto your scene canvas.
Click inside the
Textarea and type your message.Move or resize the block on the canvas to place the text where it best explains the layout or flow.
π Evaluation / Runtime Behavior
This block is for visualization and documentation inside the editor. It does not participate in data flow or processing β it does not accept inputs or produce outputs during scenario runs.
π‘ Tips and Tricks
Use this block to leave short instructions for operators or notes about expected inputs and outputs near relevant blocks such as
Show ImageorWrite Text On Image.Combine with
Write Text On Imagewhen you want the same text to appear both on the canvas (for documentation) and overlayed on actual images during processing or export.Use alongside
Image LoggerorImage Writeto reference naming conventions or logging notes directly on the scene, helping you keep track of saved files.For interactive input that feeds text into processing pipelines, pair with
String Inputso you can both display and use the same text in automated steps.
π οΈ Troubleshooting
If your text is hard to read on the canvas, move the block to a clear area or resize it for better visibility.
If you expect text to affect processing, remember this block does not output data; use
String InputorWrite Text On Imagefor text that needs to be consumed by other blocks.
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